Oculus Rift / Virtual Reality Tech Demo + Warehouse

As an enthusiastic virtual reality fan (while being an architect) , i developed some skills from Revit, Rhinoceros modelling programs to Unity Game Engine software to create a virtual reality with gravity, wind, sound, lightning etc. 

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What i achieved is that a tech demo, which you can walk inside with the help of Oculus Rift Dk2 hardware, for specific structures modeled in architectural design software. So with this pipeline, professional projects like a residential villa or a hospital project, can actually be simulated and walked inside for various purposes. 

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These can be a show for the client to further double check what they are gonna get at the end of the project or can be a design tool to be used by the design team to further research and develop the design before proceeding. Therefore team can actually enter inside the structure and they can actually see everything from first person view. 

This can be generated by Revit or 3ds Max but the problem is that they can give false dept of view, manipulated vision can occur. This type of an experience is more like having a real experience rather than looking to a monitor which has actually two dimension. So that i believe that in near future it will be more likely for architects to use such tools much more efficiently. 

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After the design of the game in Unity, it can be exported to many platforms such as Ios / Android / Web / Oculus Rift etc. I published the fourth version of the tech demo that i have done here in Oculus Share Web Site, so on 26th of March it just got published as in their website. From this link you can reach the game and download it free to have a look. 

Also there is a donate button on the right side, you’re welcomed to support me by buying me a cup of coffee.

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